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Das Lol
Gallente Internet Space Fighters
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Posted - 2007.10.04 20:32:00 -
[1]
Originally by: FuQue
Ok obviously you guys didn't read the fact where the CCP dude said we would get "mission running ships" and "Covert Battleships".
Originally by: CCP, like, no kidding Their versatility will work for many play styles but we also wanted something which would work for PvE play styles. This doesn't mean they will work well for only mission runners, so there is no need to brand them with the misnomer of the "mission ship".
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Das Lol
Gallente Internet Space Fighters
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Posted - 2007.10.04 21:15:00 -
[2]
I agree fully. Since I doubt CCP would do a blanket damage/ROF bonus to bring them back up to T1 DPS, that probably means mini-siege module, which means fuel. That huge cargohold will be much smaller then.
Then again, y'know... nothing is official yet, so...
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Das Lol
Gallente Internet Space Fighters
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Posted - 2007.10.04 21:52:00 -
[3]
Edited by: Das Lol on 04/10/2007 21:52:31
Originally by: Macmuelli 4 slots smells like captail turrets if u need advanced weapon upgrade for it.
Doubting this highly.
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Das Lol
Gallente Internet Space Fighters
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Posted - 2007.10.06 05:36:00 -
[4]
Edited by: Das Lol on 06/10/2007 05:36:32
Originally by: The RepoMan Well seems kind of obvious to me, they said they wanted to make marauders pve monsters, and it's clear from the skill reqs that the t2 bs are all kind of half-capital, providing capital users with another use for their skills, and adding incentive for the average crowd to train towards them... now, the marauders require awuV, and have 4 turret/launcher slots... not hard to do the math.
Obviously they wont be getting siege mode, but it's fairly clear they're getting capital weapon systems.
For that to be true, there'd have to be a lot of work done on said capital weapons to make them work with the subcapital ships. Ie: 99% PG use bonus, 50% tracking bonus, etc etc.
Plus the issue with the capital turret models being way too big for a battleship.
You are right, though, that without any bonuses to capital damage, four capital weapons should be about equivalent to 7 T2 large weapons. If they do use capital weapons, I suppose it would then be only a matter of time until we see T2 capital gear.
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